General Commands
Layer Specific commands
- General
- Arrow keys:
Scroll the map - Keys 1-0,-,=:
Selects the current player("1" = player 1, "2" = player 2... "0" = player 10, "-" = player 11, "=" = player 12 (neutral) - Ctrl+Z:
Undo - Ctrl+Y:
Redo - Ctrl+A:
Select all - Enter:
Opens properties for selection if applicable - Del:
Deletes the current selection - Esc:
Deselects selection - Ctrl+C:
Copies selection if applicable - Ctrl+X:
Copies selection if applicable - Ctrl+V:
Sets the brush to the current clipboard - Ctrl+T:
Switches to the terrain layer - Ctrl+U:
Switches to the unit layer - Ctrl+D:
Switches to the doodad layer - Ctrl+F:
Switches to the fog of war layer - Ctrl+R:
Switches to the sprite layer - Ctrl+L:
Switches to the location layer
- Arrow keys:
- Terrain layer
- Isometrical terrain, Rectangular terrain,Tileset Indexed
- Mouse click, Mouse click and drag:
Places selected terrain. - Ctrl + Mouse click:
Selects terrain under mouse as current (if possible) - "+":
Increases brush size - "-":
Decreases brush size
- Mouse click, Mouse click and drag:
- Subtile Mode
- Mouse Click:
Sets tile subtype of all tiles under brush which are part of the selected tile group to the new subtype - Ctrl + Mouse Click:
Selects the current tile group, displays available subtiles - Shift + Mouse Click:
Sets all tiles under the brush to the selected subtype regardless of tile group
- Mouse Click:
- Cut / Copy / Paste
- Placment Mode
- Mouse Click:
If a brush is currently selected sets the terrain of the map to that of the brush.
- Mouse Click:
- Selection Mode
- Mouse Click + drag:
Selects a rectangle of terrain which can be copied. - Ctrl + Mouse Click + drag:
Allows selection of any shape of terrain following the mouse.(Planned!) - Shift + Mouse Click + drag:
Selects additional rectangles of terrain
- Mouse Click + drag:
- Placment Mode
- Isometrical terrain, Rectangular terrain,Tileset Indexed
- Doodads
- Placment Mode
- Mouse Click:
Places current selected doodad(s), filtering as set in options
- Mouse Click:
- Selection Mode
- Mouse Click:
Selects a doodad - Shift + Mouse Click:
Selects/deselects additional doodads - Ctrl + Mouse Click:
Selects/deselects additional doodads - Mouse Doubleclick:
Activates / deactivates a doodad - Mouse Click + Drag:
Selects all doodads in the selected rectangle - Shift + Mouse Click + Drag:
Selects all doodads in the selected rectangle in addition to the current selection - Ctrl + Mouse Click + Drag:
Selects all doodads in the selected rectangle in addition to the current selection
- Mouse Click:
- Placment Mode
- Fog of War
- Mouse Click:
Places a brush sized fog of war block for the current player(Inverse of current visibility) - Ctrl + Mouse Click:
Places a brush sized fog of war block for the all players(Inverse of current visibility)
- Mouse Click:
- Locations
- Mouse Click:
Selects a location under the cursor. Repeatedly clicking will cycle through all locations under the point. - Mouse Click and drag:
If a location is NOT selected, it will create a new location.
If a location IS selected, it will move the selected location or resize the selected location depending on proximity to the location edges. - Doubleclick:
Brings up properties for the selected location.
- Mouse Click:
- Units
- Placement Mode
- Mouse click:
Places selected unit(s) - Right click:
Deselects current units, enters selection mode - Selection Mode
- Mouse Click:
Selects unit(s) under cursor - Mouse Drag:
Selects unit(s) in selection rectangle - ctrl / Shift + Mouse Click:
Selects/Deselects unit(s) under cursor in addition to current selection - ctrl / Shift + Mouse Drag:
Selects unit(s) in selection rectangle in addition to current selection
- Sprites
- Placement Mode
- Mouse click:
Places selected sprite(s) - Right click:
Deselects current sprites, enters selection mode - Selection Mode
- Mouse Drag:
Selects sprite(s)in selection rectangle - ctrl / Shift + Mouse Drag:
Selects sprite(s) in selection rectangle in addition to current selection
- Preview Fog
- No special hotkeys
- Cut / Copy / Paste / Brush
- Placement Mode
- Mouse click:
Places selected unit(s), sprite(s), doodad(s), and terrain, filtered via selected filter - Right click:
Deselects current selection, enters selection mode - Selection Mode
- Mouse Drag:
Selects units, sprites, doodads, and terrain in selection rectangle - Shift + Mouse Drag:
Selects units, sprites, doodads, and terrain in selection rectangle in addition to selection - ctrl + Mouse Drag:
Selects units, sprites, doodads, and terrain in wildcard selection shape - ctrl + Shift + Mouse Drag:
Selects units, sprites, doodads, and terrain in wildcard selection shape in addition to current selection - Right click:
Deselects current selection.