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Public Prerelease |
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Posted: 16-03-2005 03:24:26 |
Another update: Prerelease #4 has been released, this should fix the graphics corruption errors that were occuring.
Update: Prerelease has been updated to #3 to address a freeze that occured when creating a new map.
The Scmdraft beta site now contains the second prerelease, this version has fixed the following bugs and addressed other minor issues.
Update: Prerelease has been updated to #3 to address a freeze that occured when creating a new map.
The Scmdraft beta site now contains the second prerelease, this version has fixed the following bugs and addressed other minor issues.
- Changed in Prerelease #2
- Fixed an issue which caused a map to contain multiple MTXM sections, and have Starcraft use an old one instead of the current version. Opening these maps and saving in prerelease #2 will correct the problem
- Fixed a crash related to dragging while placing start locations.
- Fixed an error which caused unnecessary redraw after terrain placement.
- Fixed a bug that caused doodads at the left and top map edge to die.
- Optimized speed of doodad recovery from MTXM data.
- Fixed a bug which limited the amount of user enterable text in trigedit to 64000 characters (This did not affect the amount of text initially generated).
- Fixed a bug which caused scmdraft to crash when undoing / redoing placement of locations with nonambiguous names.
- Fixed a crash caused by placing fog of war off the lower limits of the map.
- Fixed a crash caused by NULL type terrain.