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Scmdraft Prerelease #8 | |
Posted: 28-04-2005 00:50:34 |
Update: Download has been updated to fix the walking units animation glitch
After several delays, prerelease #8 is now available on the scmdraft beta site. This version mainly has minor bug fixes as well as a update to trigedit to fix minor syntax errors.
After several delays, prerelease #8 is now available on the scmdraft beta site. This version mainly has minor bug fixes as well as a update to trigedit to fix minor syntax errors.
- Fixed delayed player color updating when editing map settings.
- Fixed bug preventing option maximize on startup to be used.
- Reenabled placement of 0x0 locations
- Added option to confine location name text to location box
- Location text is now being removed when deleting a location that had text outside the box
- Stopped locations from being able to be placed outside the screen on maps which were smaller than the screen size.
- Fixed a bug which had some animatiuons not show the proper frame (notably installation traps)
- Fixed bug which removed all illegally placed units on doodads when placing illegal units was disabled and editing terrain
- Allowed start location to be placed ontop of units
- Fixed palette window corruption after closing all open windows
- Fixed a crash with non snapped locations (Introduced in prerelease #7)
- Other minor fixes