Scmdraft prerelease #9
 Posted: 19-05-2005 00:27:47
Prerelease #9 is now available on the scmdraft beta site. This should address the last remaining known bugs.


  • Fixed a bug resetting mineral field amounts.

  • Hallucinated units now receive appropriate deaths

  • A few sprites still had graphical glitches, these was fixed.

  • Correct 2 naming issues in the sprite tree (Maelstrom hit, statis hit)

  • Save code redone for mac port

  • Fixed a bug where 0 width or height locations would not update the screen properly.

  • Added option to disable air unit stacking

  • Fixed labeling of sound compression levels


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